Hole-punching for protective gear & randomized affix insert 1.1 [VanillaEquipmentExpanded] logo

Hole-punching for protective gear & randomized affix insert 1.1 [VanillaEquipmentExpanded]

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Hole-punching for protective gear & randomized affix insert 1.1 [VanillaEquipmentExpanded]

Mod Introduction

Just made for fun. Compared to 1.0, values have been reduced significantly. Overall cost/benefit is relatively balanced. Top-tier inserts also require some grinding to obtain. Suitable for players who find armor too weak in mid-late game or want to strengthen attributes from more aspects in high difficulty. You can now obtain equipment expansion tool kits and armor inserts through crafting/looting/defeating enemies. Equipment expansion tool kits can customize an exclusive expansion slot for your armor. All armor insert attributes are randomly generated. You can keep farming until you get what you want. ==Affix Logic================= 1.Basic liners will not have negative affixes 2.The number of negative effect affixes on liners is half the number of positive affixes. If there is a remainder, there is a 33% chance to generate an additional negative affix 3.For each quality level increase of the liner, the ROLL value of random affixes increases by 10% 4.The first N positive affixes are main attributes, which receive a 1.2~1.8x enhancement on the original ROLL value 5.When negative affixes are generated, they receive a 1.0~1.8x modification

Published time
October 30, 7:05 PM
Updated time
9:24 PM October 30th
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Hole-punching for protective gear & randomized affix insert 1.1 [VanillaEquipmentExpanded] - Mod Details | Escape from Duckov Wiki