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Equipped affixes

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Equipped affixes

Mod Introduction

Supply crates, enemy equipment, crafted equipment, etc., now randomly come with various affix bonuses! Start farming! 0.3.0 - Now added affixes to more types of equipment (including armor, helmets, masks, etc.)! - Removed or lowered many negative affixes; - Fixed issues with too many decimal places in some modified attributes, fixed some UI display issues; - (0.3.1) Emergency fix for armor element damage reduction being written as damage increase 0.2.1 - Now attribute bonuses generated by affixes will float from 50% to 100% of maximum value (except for some special affixes) - Now all affix attributes work properly. - Added more affixes and attributes! Including 'ammo saving' (great!), 'penetration', 'armor piercing level' and other attributes; Functions like reforging affixes are quite complex and will be done later... Probability settings and various switches will also be supported later; Regarding feedback on negative affixes and other issues, many adjustments have been made. Now purely negative affixes are very rare. The vast majority with negative attributes have stronger main attributes to form distinctive affixes, also encouraging players to try different affixes. Note: 1. Equipment from crafting/supply crates initially has a 75% chance to have affixes, enemy weapons have 40% 2. Because enemies (even bosses) may spawn with powerful weapons, or small chance with particularly hard armor, be careful of being instantly killed! 3. If there are bugs, or conflicts with other popular mods, please try to provide feedback in the discussion area rather than comments (comments cannot be replied to and issues cannot be followed up)! 4. Ducks who think it's good, give a positive review! Thanks everyone~ QQ 1010086485

Published time
3:13 AM October 30th
Updated time
12:49 PM November 1st
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