

Fought and retreated again, still want to get items? How come all the good things are taken by you? Increases weight on kills (0.5), successful extractions (3), deducts 7.5 points on failure. After settlement, if it's a positive number, it means reducing item quantity and quality; if negative, it increases. The impact is approximately quantity 75%~150% quality ±2 levels. Purely AI-made, only did decompilation to find interface work. If you want a comprehensive ELO mechanism, consider this: https://steamcommunity.com/sharedfiles/filedetails/?id=3595830518 -------------------- Update content Fixed: During settlement, a parameter was missing a 0, causing the drop rate limit to be reached at around 10 points ( Rewrote the score and final drop rate algorithm, now each point affects 0.35% drop rate But quality is calculated by rounding, so 20 points affects 1 level 70 points affects 2 levels Updated F2 to call custom UI function Now you can customize the more kills, the higher the drop rate, and the stronger enemy equipment becomes





